Credits
The project “The Spirit of Europe - Origins”
PARTNERS:
Predict CSD Consulting - Romania;
Millenium Center - Romania;
Euro-Net - Italy;
IDEC - Greece;
Inercia Digital S.L. - Spain.
Project Credits
PREDICT CSD CONSULTING – ROMANIA
Claudiu Schwartz
- Project research
- Learning architecture
- Conceptual design
- Conceptual frameworking
- Technical game development
- Assessment
Florian Matei
- Project art
- Illustrations
- Project research
- Web graphic design elements
- Technical game development
Bogdan Valeriu Ivașcu
- Historical descriptions of Codex units & buildings
Dan Codre
- History consultancy
Ioana Andreea Popa
- Testing
- Dissemination
Titus Antonius Inklovits
- Testing
- Dissemination
Cristian Boboc
- Testing
- Proposals for dialogues
Sergiu Ionel Avădănii
- Video editing
- Testing
- Dissemination
- Assessment
Camelia Ileana Avramescu
- Voice acting
- Editing
Alexandru Adrian Sebesten
- Testing
- Guest 3D model sculpting
Georgiana Bighescu
- Assessment
Daciana Drai
- Accountancy
Sorin-Victor Roman
- Project coordination
- Project research
- Dissemination
- Partnerships development
- Game scenarios
MILLENIUM CENTER – ROMANIA
Cristina Anamaria Nistor
- Dissemination
- Project research
- Partnerships
- Workshops facilitation
- Beneficiary community facilitation
PRODUCTS TESTING COMMUNITY
Cristian Ionel Covaci
Rareș Andrei Clop
Luana Chirilă
Denis Drăghici
Denisa Mădălina Groza
Georgiana Bighescu
Cesar Marinca
Claudiu Florea
Cristina Borgovan
Florentina Barbu
Adrian Voinea
Timeea Dragomir
Ștefan Stanciu
Valentin Frumosu
Alexandru Bârla-Agape
Alex Szasz
EURO-NET – ITALY
Antonino Imbesi
- Project research
- Dissemination
- Game testing
- User support
Anna Patrycja Cierpiol
- Project technical support
Andrea D'Andrea
- Project technical support
IDEC – GREECE
Orestis Ntagiantas
- History research
- Dissemination
- User support
- Testing
Xenia Chronopoulou
- Network moderation
George Papamichelakis:
- Project technical support
INERCIA DIGITAL S.L. – SPAIN
Enrique Picón Roca
- History research
- Workshop facilitation
Caridad Martínez Carrillo de Albornoz
- Dissemination
Carlos Luna Huertas
- User support
Ana María Fortes Barral
- Testing
Jose Bermúdez Romero
- Network moderation
- Project technical support
Nereida Varela
- Financial activities
OTHER CONTRIBUTORS
SPECIAL THANKS TO:
EPIC GAMES
For Unreal Engine, Blueprints visual scripting, free content packs & Quixel's megascans, which made our endeavour possible.
Unreal Marketplace content creators (in no particular order):
- Dekogon Studios - Ancient Treasures
- Frank Climax - Multiple animation packs
- JanPecnik - Roman and Celtic pack, Animal Pack ultra 1+2
- Gamemaster audio - Human Vocalizations
- Denys Rutkovskyi - Fantasy and Medieval Architecture
- Quantum Theory - Rome Fantasy Pack 1
- SilverTm - Nature Package
- Project Nature - temperate Vegetation: Foliage Collection
- GameAssetFactory - Medieval Castle Modular Vol 1
- PolyPixel - Medieval Docks
- Helion Dark - Modular Greek/Roman Temple
- CGMontreal - Modular Cliffs
- Mana Station - Multistory Dungeons
- Wester Games - Roman Palace, Arena & Dungeon - Rome Fantasy Modular Kit
- Leartes Studios - Viking Village Environment Megapack (Modular with Interiors)
- KK Design - Western Desert Town
Helpful members of Unreal's discord community:
- MathewW
- Mr4Goosey - Victor
- Dannthr
- Deathrey
- Stof
- Marco (vr_marco)
- Acheta
- Lorash
- Luos - Yoeri Vleer
Initiators: Claudiu Schwartz, Florian Matei, Sorin-Victor Roman.
This game was developed by Predict CSD Consulting with inputs from international and local partners.
Development Credits
Claudiu Schwartz
- Game design
- Programming
- Story & Dialogues
- Character & Level design
- Shaders & Lighting
- Animations & Effects
- UX/UI design
- Music & Sounds
Florian Matei
- 2D & 3D art
- UI art
- Character & Level design
- Character dialogues
- Cinematics
- Voice acting
Sorin-Victor Roman
- Character dialogues
- Quests
Sergiu Ionel Avădănii
- Testing & Game balance
- Tutorial clips
Unreal® Engine
The game “The Spirit of Europe - Origins” uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.
Unreal® Engine, Copyright 1998 – 2021, Epic Games, Inc. All rights reserved.